OptionalcascadeNumber of CSM cascades.
OptionalcascadeLinear vs logarithmic blend factor.
OptionalcsmMaximum CSM depth range.
Shadow depth bias.
Linear depth range utilized by the orthographic shadow matrix projection.
Width/height resolution of the depth attachment texture.
OptionalshadowNear clipping plane for perspective projection (spotlights).
Half-extent size of the orthographic shadow frustum.
OptionaluseIf true, the directional light uses CSM.
Toggle Percentage-Closer Filtering (PCF) during fragment shader depth evaluations.
Aggregates configuration details used when allocating depth maps and configuring PCF samplers.